I’m excited to announce some news: I’m joining Zeek Interactive! Normally, this kind of announcement is short enough to go on Twitter. However, the job transition will likely effect what I focus on, side-projects, and this blog. I’m sure there are a few questions, so let me do my best to give a brief explanation […]
These posts address everything, obviously, pertaining to WordPress. A bulk of my posts land in this category since most of my work lands in the WordPress ecosystem, and include posts on performance optimizing and theme building.
Have you always wanted to be mentored? I know I have. In fact, I learn best under mentorship — when someone is working with me one on one, available to answer questions, and critique my code. Well, after never really having a mentor to help me out (they are hard to find, have you noticed?), […]
Editor’s Note: Since writing this article, it was brought to my attention by Tonya Mork that it’s not so much code comments in general that are discouraged, but “inline” comments. With this distinction, I can actually concede that the use of these comments inside of functions are less necessary when the code speaks for itself. […]
I’ve once again updated my theme, but for good reasons. I wanted to explore two areas of front-end web development that I needed more experience in: WordPress performance in building themes, and the new CSS kid on the block — Grid. This post is a review of the strategies I used in the theme, and […]
You might have noticed you no longer have a login to my site anymore, and the reason is simple: I’m making everything public on GitHub, starting with my Genesis child themes. You can download all the free Genesis child themes by cloning the repository, or by downloading the repo as a ZIP file. If you’re eager […]
When I first started developing in WordPress, there were a lot of things that I saw other developers do that didn’t make sense to me at the time. Over the years, I’ve see a lot of beginner developers commit these common “mistakes”. And while it usually won’t hinder your code, it does make it difficult […]